August 1, 2015
The first Internet wave brought a tremendous amount of information online, but often in a way that was too overwhelming and haphazard for many people to learn from effectively. The recent emergence of powerful cloud, mobile, and video tools has made it possible to build more focused products and flexible workflows that can tackle specific challenges of the education process with pinpoint efficiency – from neuroscience-based games to college admissions to language learning.
Take a look at these startups revolutionizing education technology:
Admittedly is an online college advisory platform with free tools for high school students, parents, and guidance counselors. It offers college prep curriculum to help students improve their chances, and manage their applications. Counselors can access free tools to monitor students’ progress and send reminders.
Education Elements helps innovative school districts nurture every student’s potential by working with districts to create personalized learning environments. It’s a SAAS provider that helps schools design and implement Blended Classrooms that engage every student and make data-driven instruction sustainable for teachers.
Education Modified is solving an important problem for teachers, parents, and students by providing a comprehensive, research-based, special education tool to improve the education of students with diverse needs. It allows teachers to access specific teaching strategies, at their fingertips, for every need in their classroom.
HSTRY enables teachers and students to construct and explore interactive timelines for the digital classroom. HSTRY is designed to mimic social media and presents content in a format that is easily understood, engaging, and familiar to the 21st century student. Teachers can facilitate discovery as students explore primary sources, create timelines, and engage with history.
Kiko Labs creates adaptive games for kids based on neuroscience to challenge skills needed for academic success. Its first product, Thinking Time, is designed for children aged 3-6 and helps children enhance learning capacity through scientific games.
Lingo Live provides online, face-to-face language training for businesses. Immersive curriculum is highly personalized to each organization and student and delivered with the effectiveness of live language instruction combined with the convenience of anytime, anywhere.
NI-O Toys creates personalized 3D-printed smart toys that merge imagination with interactive play experiences. NI-O Toys consist of an online interface kids use to design their toys, 3D-printed toys combined with the NI-O Smart Box electronics module and NI-O Game Center App that lets kids play with their toys & tablet.
Nutmeg Education provides a web-based platform that changes the way teachers educate students and prepare for classes. It facilitates teacher sharing and collaboration on large scale and helps identify and remedy gaps in student understanding. Nutmeg saves time by allowing teachers to easily create Common Core tests/quizzes from both shared and certified question banks.
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