August 5, 2013
First of all, “hurling” is not what you think it is. Hurling is actually the process whereby one takes YouTube content streaming on a smartphone and “hurls” it over to an Internet enabled TV. But I am not going to teach you how to hurl. You can figure that out by visiting an app store and getting the app for yourself.
Here’s the simple story of how a simple app in the Windows Store gained 10,000 users in just a few short weeks. It’s all about not being perfect.
The Problem with Perfect
Perfect does not accurately describe a business.
Perfect can’t really describe a market.
Perfect doesn’t work well to define a product-market fit.
Any founder will tell you that starting out with this expectation is definitely going to lead to problems. You can’t get to perfect by drafting out a vision to perfect. You need to depend on something a lot more innate to your experience – a full-on encounter with a problem.
But you can get to big numbers – large downloads, investment money, big customer accounts – by doing a few simple things.
The first of these is, DON’T SEEK PERFECT. DON’T EVEN USE THE WORD.
For Lawrence Johnson, a communications graduate from the University of Houston, that problem was a philosophical one – social loneliness in public spaces, especially at parties. Call it smartphone ennui.
So many people were looking down at their phones during public events that Johnson basically thought the world had lost its meaning.
“In public spaces, social media has become anti-social. Seeing friends and family glued to their smartphones instead of interacting with one another while at social gatherings was painful,” says Johnson.
He and a group of three friends created Hurl, which takes any YouTube video (for now) and “hurls” it across the room to any Internet TV for public broadcast. Your first thought might be that this is still narcissistic. You would be wrong. Here’s the app being hurled to the giant Jumbotron at Texas Stadium — the largest TV in the world.
In a hot bar in Austin, Texas recently, this created a party of DJs, and opened up the public space in a way you have never experienced. And at recent house parties and events, this app has basically turned everything from music experiences to dance into a hugely public affair.
“We’ve revived the tribal experience, telling new stories, beating new drums all around the newer, warmer fire,” says Johnson. Okay, points off for calling the electric blue of the big screen TV a fire, but you get the point.
One Day, Everything Digital Is a Tribe Echolocator
According to Johnson, one day we will be able to use our mobile devices as a launching platform from which you will be able to move your personal, private crowd-seeking or connection-seeking behavior and displace it from the phone to an outer device that influences the public space.
“The idea is that anything with a URL will be compatible with our platform. H-URL. Nowadays everyone is working with API’s but HAPI just doesn’t have the same ring!” says Johnson.
It says something that most college parties devolve into drunkenness and oblivion. We seem to be innately – genetically? – averse to really communicating with people in big social events, and more prone to collective interaction.
But collective interaction is what makes us human, and whether we like to admit it, or not, collective behavior is at the root of everything “individual” we do. Just look at things like shopping and voting candidates for public office.
We go shopping for clothes to look like everyone else with the same tastes, and fit in.
We cast our individual votes – by the millions – to join others in casting ballots for the “right” person to represent “our” interests.
Hurl is one of the first apps that takes a distinctly individualistic experience on a distinctly individual device and makes it “socially acceptable” for mass consumption of what is going on on that screen.
This is the kind of thing that should be very interesting to brands, and other video providers like Netflix, Hulu, or Amazon.
“With Hurl, we are building a platform that empowers brands of all sizes to interact with audiences in a variety of ways. Whether it’s friends sharing the latest viral video from YouTube or a bar owner letting patrons know about an amazing drink special, the goal is to transform TV screens everywhere into objects of real social interaction.”
The Four Pillars of Adopting Simple
The question, though, is how did such a simple mechanism get to be so popular, and what are the pieces to any company that make for this kind of interaction and success (what some call traction)?
There are four simple pieces:
1. A cohesive team
2. A unified sense of values and vision
3. Simple execution of a simple task
4. A sense that the consumer forgets the simple task and changes behavior through adoption
Hurl accomplishes a somewhat technically complex. cloud-based thing very simply, because there are no complex pieces to the culture of the company or the vision of the team.
1. The team has known each other since before college. “Our team has known each other for over 10 years now,” says Johnson.
2. The team never struggles to understand WHY they are doing what they are doing. “We understand what motivates one another and have vested interest in leaving a positive legacy behind. We share a vision about where technology is headed and firmly believe in our ability to influence its course.”
3. They boil down what they are doing into a very simple idea, and execute it. “Every Hurl screen is a platform for sharing ideas, and we’re all about that.”
4. And the consumer gets it.
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