Video: How the Fingo Module Makes VR Hand Tracking Work

The San Jose, Calif.-based AR/VR startup uSens is taking to CES this week to unveil their Fingo module, hand-tracking tech that will allow VR features to easily incorporate your own free-fingered hand movements in real time. It’s a small step for VR that could be a big leap for applied VR everywhere.

How It Works

Hooked to the front of any typical head-mounted display (Samsung Gear, Google Cardboard, Oculus Rift, HTC Vive, you get the point), the Fingo module tracks one or both of the user’s hands, logging a total of 22 different joints per hand. In a demo, users were able to complete such intricate tasks as picking up a VR ring or throwing a VR dart at a VR dartboard. You could even trace your own name as if writing with an anti-gravity 3D pen.


Like our content? Subscribe now to get articles like this delivered to you weekly.  Now back to your reading…


The Future

uSens’ Fingo tech can handle a 60fps frame rate with a 20 milisecond latency. The company has big plans for the rest of 2017:

uSens looks forward to welcoming new developers to its uDev developer network, refining its computer vision-based HCI solutions, and forging partnerships that will accelerate mass ARVR adoption.

At CES Tuesday night, the company demoed their hand tracker using multiple headsets. Here’s a video look at the types of tricks and tasks the Fingo module can accomplish:

Just as the iPhone brought touchscreens into the mainstream, doing away with the stylus, uSens’ Fingo device seems well-poised to reshape how humans interact with and through the medium of virtual reality.

Did you find this article helpful? Click on one of the following buttons
We're so happy you liked! Get more delivered to your inbox just like it.

We're sorry this article didn't help you today – we welcome feedback, so if there's any way you feel we could improve our content, please email us at

Written by:
Adam is a writer at and has worked as a tech writer, blogger and copy editor for more than a decade. He was a Forbes Contributor on the publishing industry, for which he was named a Digital Book World 2018 award finalist. His work has appeared in publications including Popular Mechanics and IDG Connect, and his art history book on 1970s sci-fi, 'Worlds Beyond Time,' is out from Abrams Books in July 2023. In the meantime, he's hunting down the latest news on VPNs, POS systems, and the future of tech.
Back to top