January 5, 2017
The San Jose, Calif.-based AR/VR startup uSens is taking to CES this week to unveil their Fingo module, hand-tracking tech that will allow VR features to easily incorporate your own free-fingered hand movements in real time. It's a small step for VR that could be a big leap for applied VR everywhere.
How It Works
Hooked to the front of any typical head-mounted display (Samsung Gear, Google Cardboard, Oculus Rift, HTC Vive, you get the point), the Fingo module tracks one or both of the user's hands, logging a total of 22 different joints per hand. In a demo, users were able to complete such intricate tasks as picking up a VR ring or throwing a VR dart at a VR dartboard. You could even trace your own name as if writing with an anti-gravity 3D pen.
Like our content? Subscribe now to get articles like this delivered to you weekly. Now back to your reading…
uSens' Fingo tech can handle a 60fps frame rate with a 20 milisecond latency. The company has big plans for the rest of 2017:
“uSens looks forward to welcoming new developers to its uDev developer network, refining its computer vision-based HCI solutions, and forging partnerships that will accelerate mass ARVR adoption.“
At CES Tuesday night, the company demoed their hand tracker using multiple headsets. Here's a video look at the types of tricks and tasks the Fingo module can accomplish:
Just as the iPhone brought touchscreens into the mainstream, doing away with the stylus, uSens' Fingo device seems well-poised to reshape how humans interact with and through the medium of virtual reality.
Did you like this article?
Get more delivered to your inbox just like it!
Sorry about that. Try these articles instead!